![]() ![]() Transmissive Materialsīasic Transmissive materials using Diffuse, Specular, Thin Wall and Thin Wall Diffuse transmission types. Includes both RGB Spectrum and Gaussian Spectrum nodes for different qualities of light. Emissive MaterialsĮmissive material setups for Blackbody and Texture emission. Includes two procedural Anisotropic materials. Metallic materials that also utilize other channels. Metallic materials using all three Metallic IOR methods: Artistic, IOR+Color, and RGB IOR. The Materials Basic Matte & Glossy Materialsīasic Materials using the Albedo & Specular Channels. This page is also available in □ PDF format here. You’re free (and encouraged) to modify them and use them in commercial and personal work. The materials and the shader ball model have been released under the CC0 license. These are meant to be starting points to show the basic construction of a large variety of materials so you can understand how they’re created and expand on them to build your own materials.Īll of the materials are fully procedural - no linked textures were used. This C4D file contains ~75 different Octane materials using the Universal Material. Version 2.0, Updated September 2022 using Octane 2022.1 ![]()
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